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About Michael*

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    Electric blue like the mayor's blazer
  • Birthday April 6

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  1. The finale felt a bit emotionally distant to me compared to some of the previous episodes, perhaps because so much time was spent with Veidt and Triue. My only other minor quibble was that, while he did save her, I would’ve liked Jon to have had a more meaningful moment with Laurie. Overall though, the intrigue factor more than kept me going throughout, and I consider it a minor miracle that they got such a complex show to the finish line. Lindleof, King, Smart, Reznor, and Ross all outdid themselves.
  2. I would say the finale of S1 represented a pretty significant departure from the source material, so much so that it's hard to see how they could still do direct adaptations of the original arcs without making some fundamental changes. It would seem, a bit like Preacher the other year, that the names will be the same and that references to some of the bigger comic stories will still be there, but for the most part the show is going to start marking its own territory. That could be a good or bad thing, we'll have to wait and see.
  3. Admittedly, with what promises to be a pretty vast scope for physical augmentation options, I can sort of imagine a third person version of the game could quite quickly become a nightmare to handle. That being said, although I know some folks would disagree, the Fallout series lets you switch between first for aiming and third for roaming and I think that works perfectly. This looks like a game where third could have been useful, but hopefully the pros outweigh the cons. Overall though, most of what I've seen so far reinforces my belief that the ideal time to play a CDPR game is probably about three to six months after the release date. The best version of Witcher 3 was after several months of patches and improvements.
  4. I can't help thinking that a lot of the goodwill towards Fallen Order is because people consider it the best Star Wars game since KOTOR. They'd be right of course, but that's a bit of a backhanded compliment. Besides the story and the visuals, it peaked for me with its brilliant opening sequence. However, I too would like nothing more than to see Respawn 'knock one out of the park' with a great sequel. As well documented as EA's faults are, Respawn were one of the few developers that seemingly hadn't become totally disfunctional after being snatched up by them.
  5. I'd like to think so too. Chapter eight was probably the best example so far of how good the show could be, so here's hoping S2 continues on that path. On balance, I would say the pacing of S1 was rather slack given the short episode order, while some of the writing was simplistic to a fault, a little bland even. That being said, it does a decent job of setting the scene and with tighter plotting, I see no reason why it couldn't still evolve into more character-driven stuff. For what it's worth, I'm rooting for them to get it right.
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