^
I dunno, but they certainly lowered the cut of her top. I also think they fuglied up her face a bit
I don't think Isaac has ever really been that strong of a character, but he doesn't feel all that different to me. He's always been a sort of victim of circumstance, and it's much the same in DS3, but with a 'been through some shit' mentality.
I think I'm still only about half way through it, but I agree with DS2 > DS1 > DS3 at this stage. It's hard to top DS1, because it was all new and exciting. It has the best atmosphere of the series, with a genuine sense of fear and isolation. DS2 made some great refinements to the gameplay (not to mention had much smoother PC controls), chief of which was how much a part the kinesis module played in the combat. The story was probably most compelling in DS1, but the presentation of the story was superb in DS2, and all the setpieces were so cinematic and thrilling. DS3 has been great so far, but it just hasn't had the same 'wow' factor to the same level as the others.
I mentioned up there that it had been pretty easy. I take that back.. some sections have been quite brutal! Although I still have buttloads of health and ammo..
My biggest gripe is how quickly the corpses disappear - sometimes literally right in front of your eyes. It's really annoying when it happens before you get to loot-stomp them, and it also takes away the amount of pointy things to throw. My computer can handle more than 3 bodies on the screen at once dammit :persuazn:
What weapons did you most commonly use SS?