^She was a great inclusion, and switching between the two always kept the gameplay fresh. I really can't imagine what the next game is going to be like, since the usual go-to move is more everything. Arkham City was such a rich game though, with so much crammed into it - from the number and variety of side missions/collectibles to the range of villains/other characters you'd constantly encounter. I don't really know how they'd up the ante - because if they don't it'll just seem like a rehash.. but there comes a point where it's just too overwhelming (as was the case for some people with the Assassin's Creed series). I feel like they'd need to do something dramatically different with the game for it to have any hope of being as well received - so maybe it's not a bad thing after all if there's a new developer brought in. The trick is to do all that and have it feel like it's still part of the same universe. Whatever they do, I just hope they don't do anything to ruin the combat system, which is absolutely integral to the game. It's kind of mindblowing how refined, fluid and fun it is too, which is all the more apparent when you play other games that mimic it rather lamely (I'm looking at you, The Amazing Spider-Man).