March 29, 20205 yr Author 5 minutes ago, Matt! said: 4. is a dosage of T-virus? yes. Capcom cafe in Japan serves videogame-themed meals: https://www.google.com/search?q=Capcom+Cafe&rlz=1C1CHBF_enUS860US860&sxsrf=ALeKk00c5GuL31oM54_khm-HzuddDeJtaw:1585506761810&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjXhs76qMDoAhXSlnIEHVWTBNYQ_AUoAnoECBUQBA&biw=1097&bih=535
March 29, 20205 yr 3 minutes ago, Cult Icon said: Capcom cafe in Japan serves videogame-themed meals: Only in Japan..
March 29, 20205 yr Author the food looks cool but it doesn't look like it tastes good. A lot of effort is needed to arrange all the little pieces
March 29, 20205 yr 20 minutes ago, Cult Icon said: the food looks cool but it doesn't look like it tastes good. A lot of effort is needed to arrange all the little pieces Remove the syringe, Jill's photo, umbrella sticker and it looks like a semi casual meal again..
March 29, 20205 yr Author 1 hour ago, Matt! said: Remove the syringe, Jill's photo, umbrella sticker and it looks like a semi casual meal again.. I was thinking about the google images collection when I wrote that. The "Jill sandwich" is a BLT lol
March 29, 20205 yr 8 minutes ago, Cult Icon said: The "Jill sandwich" is a BLT lol Aka regular sandwich with Jill's photo next to it Maybe she's vegan
March 29, 20205 yr Author a slavic looking special forces chick with an anglo last name and with a physique of a hf model? yep.
March 30, 20205 yr Author So the difficulty levels are: easy, medium, hardcore, nightmare, and inferno. The last two are unlocked. Nemesis in "inferno" is different from the others, including normal encounters and boss battles. The differences in the game are very significant in nighmare/inferno with AI changes on enemies/Nemesis, more enemies, more deadly enemy types, and less resources.
March 30, 20205 yr Author on hardcore mode, Jill is dead in around 3 bites, and a zombie will eat up 10+ rounds of 9mm, even with many headshots. There are a lot more enemies, little ammo, and the zombies move faster/sway more, so they are harder to shoot. easy and normal are much easier than hardcore and aren't as interesting to watch.
March 30, 20205 yr 5 minutes ago, Cult Icon said: @Matt! multiplayer Interesting feature, somehow it reminds me of this game (you work as a team to defeat Jason)
March 31, 20205 yr Author 3 hours ago, Matt! said: Interesting feature, somehow it reminds me of this game (you work as a team to defeat Jason) There is a popular multiplayer that is just all about that- the name escapes me right now. It has lots of different serial killers/supernatural beings
March 31, 20205 yr 20 hours ago, Cult Icon said: There is a popular multiplayer that is just all about that- the name escapes me right now. It has lots of different serial killers/supernatural beings Dead by Daylight! https://deadbydaylight.gamepedia.com/Killers
April 1, 20205 yr Author Umbrella equipment for RE3, circa 1995: (realistic) - Operators: armed with M-249, short barrelled combat shotgun as a sidearm, assorted flashbang/grenades -Grenadier: multi-barreled grenade launcher, M-4 as a sidearm, assorted flashbang/grenades die zombies!
April 1, 20205 yr Author 5 hours ago, Matt! said: Dead by Daylight! https://deadbydaylight.gamepedia.com/Killers yes- that game
April 1, 20205 yr Author The thing that strikes me about this game- as I'm watching hardcore difficulty- is how little filler content there is and how it's like half of a quality game. The connections between various nodes are very short and in most games would be twice as long. The street section could easily be three times more expansive. If Capcom provided more production budget for this game, it could easily be a 12 hour experience with a lot more variety. My guess is that they are riding the wave of success and intentionally limited the production because they know that people will buy the game anyway. The original RE2 remake also was overly short (about 50% longer than Re3- about 9 hours) too.
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