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Fantasy

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Everything posted by Fantasy

  1. Fantasy replied to Petite-Patrie's post in a topic in Female Fashion Models
    You're wrong, the other photo's are older swim pictures. Bar didn't shoot swim back then. Like Matute said, they will update it soon and show the new stuff.
  2. Fantasy replied to cast0r's post in a topic in Actresses
    You want thoughts? I think it's fking awesome that you bring this up again! You can't start a new page without this! You also can't start a new page without some hq's; Esquire hq's to be precise.
  3. I knew you could .
  4. Vs: Alessandra has a lot of new swim pictures, so maybe there are new swim pictures of Manu too, but I can't find them. Maybe Matute can with his connections? And 2 specially for Matute .
  5. Leonardo @ tfs said: "Great News: Manú shoot, in Los Angeles, with Carmen Kass and David Pimentel, by Mario Testino, for the next issue of V Magazine!!!" Sadly, this was posted on 25-06-2009. So don't get your hopes up. I have been searching for it tho, but didn't find anything.
  6. Thank you! About time there are new pictures. I was getting low on my daily basis .
  7. Slightly bigger .
  8. Fantasy replied to kimberly's post in a topic in Actresses
    Left would be Mary-Kate.
  9. Thank you.
  10. Fantasy replied to Fantasy's post in a topic in Movies
    Empire Magazine And trailer on youtube:
  11. Fantasy replied to katgirl's post in a topic in Female Fashion Models
    There's no change there are more pictures like that and in HQ right? I want pictures of her alone at that event in hq but I can't find them.
  12. Fantasy replied to meidude's post in a topic in Female Fashion Models
    GQ hq Nudity: http://www.imagebam.com/image/c70cae46326316
  13. Fantasy replied to Muffin's post in a topic in Funny Stuff
  14. [blizzCon 09] Cataclysm Panel Our Cataclysm panel came hot off the heels of the announcement of World of Warcraft’s third expansion. In this panel we laid out many of the features players can expect to see in World of Warcraft: Cataclysm. An ancient evil lies dormant within Deepholm, the domain of earth in the Elemental Plane. Hidden away in a secluded sanctuary, the corrupted Dragon Aspect Deathwing has waited, recovering from the wounds of his last battle against Azeroth and biding his time until he can reforge the world in molten fire. Soon, Deathwing the Destroyer will return to Azeroth, and his eruption from Deepholm will sunder the world, leaving a festering wound across the continents. As the Horde and Alliance race to the epicenter of the cataclysm, the kingdoms of Azeroth will witness seismic shifts in power, the kindling of a war of the elements, and the emergence of unlikely heroes who will rise up to protect their scarred and broken world from utter devastation. Blizzard Entertainment's third expansion to World of Warcraft forever alters the face of Azeroth, as the destruction left in Deathwing's wake reshapes the land and reveals secrets long sealed away. Players will be able to re-experience familiar zones across Kalimdor and the Eastern Kingdoms, areas rewrought by the cataclysm and filled with new opportunities for adventure. In an effort to survive the world-shattering cataclysm, two new playable races--worgen and goblins--will join the struggle between Alliance and Horde. As players journey to the new level cap of 85, they'll explore newly revealed zones, acquire new levels of power, and come face to face with Deathwing in a battle to determine the fate of the world. No matter what the outcome, Azeroth will never be the same. Two New Playable Races: Goblins and Worgen From the chaos arise new heroes. The mysteries which lie beyond the gates of Gilneas are finally revealed, as are its cursed worgen inhabitants, a new playable Alliance race. Meanwhile, escaping from a crumbling Isle of Kezan, the resourceful goblins find themselves under the protection and safety of the Horde as its new playable race. Level to 85 in Azeroth’s Most Ancient Territories Unlock new levels, earn new abilities, and tap into new talents by exploring five breathtaking, dangerous new zones. Perhaps you’ll want to venture into the ocean depths to the forever-sunken city of Vashj’ir, resting in ruin by the Abyssal Maw Vortex. More experienced heroes will ultimately find themselves far below the stretches of daylight, immersed within the Elemental Plane of Earth, Deepholm, before risking life and limb to explore the ancient mysteries long locked away in Uldum. The Classic World Made New Due to the cataclysm, the lands of the Eastern Kingdoms and Kalimdor as we have come to know and love them are forever changed -- from devastated Darkshore to the broken Barrens, sundered in two -- bringing a very new feel to the classic world. Zones are transformed, featuring all-new quests, art, items, major updates to existing quests, improved zone-to-zone questing flow, phased terrain, and much more during the level 1-60 experience. New Starting Zones The Lost Isles, a level 1-15 zone, will be the starting zone for the Horde goblins, while Gilneas, also a level 1-15 zone, will be the starting zone for the Alliance worgen. Venture through a starting quest experience like never before with our zone phasing technology, allowing you to affect the environment around you. Guild Advancement Feature Many new features are coming for guilds, including a guild leveling system where guild experience and talent points can be accumulated. This experience, which will grant passage to guild-wide talents, can be earned in a variety of ways -- including guild members leveling up, reputation ranks attained, bosses killed, rated Battleground or Arena victories, daily quests completed, achievements earned, and profession ranks obtained -- and will provide a new form of guild currency that allows access to profession plans and reagents, vanity items, guild heirloom items, and more. New Race and Class Combinations Honing skills like never before in Azeroth, existing Alliance and Horde races will have new access to existing classes, including gnome priests, dwarf mages, tauren paladins, troll and worgen druids, and much more. New Secondary Profession: Archaeology Unlock the powers behind World of Warcraft’s newest secondary profession, archaeology. Through this profession, all players will be able to find ancient and valuable artifacts sometimes providing them with unique rewards. Those who master the profession will be able to explore our new Path of the Titans system, which allows for greater character customization. Mastery System We plan to explore and re-examine the talent system for every class in order to provide players with more fun and flavorful choices without wasting points on all of the “must have” abilities. To do this we’re introducing the Mastery system, through which players will gain unique passive abilities and stat increases based on the talent choices made. Azeroth: Flying the Unfriendly Skies With the world of Azeroth undergoing so many changes, World of Warcraft: Cataclysm will now allow players who have learned the ability to fly to explore the skies of Kalimdor and the Eastern Kingdoms on their own flying mounts. Go where you want when you want! More Dungeon and Raid Content than Ever Before Players will gain access to dungeons where new challenges await, including The Firelands, Blackwing Descent, Abyssal Maw, Blackrock Caverns, Grim Batol, and Skywall. What’s more, we’ll give you the chance to journey through familiar places in a re-imagined way, beginning with Heroic versions of the Deadmines and Shadowfang Keep. You’ll find yourself confronting old foes like Archmage Arugal and Edwin VanCleef in very new ways. Rated Battlegrounds and New PvP Feats Test your skills in new Arenas, a new Battleground (the Battle for Gilneas), and our latest PvP zone, Tol Barad. Also included in the next expansion is our highly-anticipated rated Battleground system. Only the most seasoned champions of the Horde and Alliance will have access to top-end items by claiming victory in our Battlegrounds, old and new. ------------------------------------------------- The Goblin This panel began by taking a close look at the two new playable races being introduced for World of Warcraft: Cataclysm. The goblin race, available to the Horde, will be able to choose from all classes except paladin and druid. Goblins also have some very interesting racial abilities, including a rocket belt that allows players to activate one of two rocket abilities every two minutes. The first ability enables the player to jump up to 20 yards, while the other shoots rockets at an enemy player within 30 yards. Additionally, every 30 minutes the goblin can summon a pack hobgoblin, which will act as a personal servant granting bank access. Goblins also gain a bonus to their alchemy skill, and should a player decide to become an alchemist there will be an increased benefit from drinking health and mana potions. Additional passive goblin racials include a permanent 1% increase to attack and casting speed, and because of their knack for mercantile affairs, goblins will always receive the best possible gold discount regardless of reputation. The Worgen The worgen, our new Alliance race -- has both a true form and a human form. The true form is purely cosmetic, and provides no combat bonus. A player may remain in either form when out of combat, but are automatically placed in their true form upon entering combat. Worgens have a racial ability called Darkflight, which allows the worgen to temporarily increase their movement speed by 70%, and can be used every three minutes. This activated ability, like entering combat, will also force the worgen into its true form. Other worgen racials include a passive 1% increase to all damage, reduced duration from the effects of curses and disease, and a bonus to skinning, as well as the ability to skin faster. Worgen will have access to all classes except paladin and shaman. New Class/Race Combos We’ve also opened up additional class/race options for existing playable races. New Horde options include troll druid, undead hunter, orc mage, tauren paladin, tauren priest, and blood elf warrior. New Alliance options include human hunter, dwarf mage, night elf mage, gnome priest, and dwarf shaman. Warlocks The soul shard system is receiving a massive revamp, and will now become a core feature of the warlock class. Soul shards will no longer act as an inventory item, but rather exist as a resource, and appear below the warlock's health and mana bar. A new spell, Soul Burn, will be the only warlock ability to cost a soul shard, and will empower most of your other spells to behave differently. For instance, when combined with Fear it causes the spell to become instant. Other examples include: guaranteeing your Searing Pain spell three critical hits, increased horror effect and additional healing from Death Coil, and instant summoning from your summon demon spell. Soul shards will regenerate quickly upon leaving combat, and you may also be able to use drain soul as a "soul shard evocation." Hunters Also receiving a massive overall are hunters. The hunter’s need to rely upon mana is completely gone, and instead they will use focus. This means hunters will no longer care at all about Intellect, mana regen or Aspect of the Viper. Focus will regenerate continually, similar to how rogues or feral druids regenerate energy. For comparison, rogues regenerate approximately 10 energy per second, whereas hunters will regenerate 6 focus per second. However, Steady Shot can also be used to improve focus regen, and bring the rate at which hunters regenerate focus to 12 per second. The hunter will have a maximum of 100 focus, and shots might cost 30 or 60 focus, with fewer cooldowns on abilities. Another exciting and long-awaited change regards the ammunition system. Ammunition will become an equipable item, and will no longer be consumable. More details on that later! Items In World of Warcraft: Cataclysm, there are plans to streamline the statistics found on items. We want to remove all unnecessary stats, make all existing stats understandable, and make all "core" stats more appealing. Here are some examples of such plans. MP5: This will be removed from items and replaced with Spirit. All healers will be given a meditation-like ability. Spell Power: Spell Power is being removed from items as well. Don't panic, we'll be improving Intellect so that it provides mana and Spell Power. Attack Power: We're removing Attack Power from items as well. Instead, we're allowing Agility to provide the necessary Attack Power for leather and mail wearers. Strength will provide the appropriate amount of Attack Power for plate wearers. This means leather and mail items will no longer be desirable for plate wearers. Defense: The Defense statistic is also being removed from items so that players no longer have to worry about juggling around "the cap." Tanks will receive the necessary anti-crit from talents, like Survival of the Fittest. Armor Penetration: This ability is too confusing and "mathy." It is being replaced with Mastery, a stat that makes you better at what you do. More on that later! Haste: Will also increase the rate at which you gain energy, runes, and focus. Retribution paladins and Enhancement shaman will have a talent that allows them to take advantage of this benefit. Block: Block Value is being removed. Blocking will now always mitigate a percentage of damage. Stamina: Players will notice more Stamina on gear as Defense, Spell Power, Attack Power and Armor Penetration are removed. New Legendary Item There will be a new legendary two-handed axe available for death knights and hunters in Icecrown Citadel. Archaeology Archaeology is the new secondary profession that will be joining the ranks of cooking, fishing, and first aid in World of Warcraft: Cataclysm. Archaeology allows the player to unlock new abilities and rewards by discovering ancient treasures throughout the world. Each archaeologist uses the profession to uncover clues hidden in the world around them, such as troll relics or map fragments, and decipher their meaning, enabling the clever archaeologist to manipulate pieces of the past, learning the location of a treasure cache or valuable artifact. Such artifacts are highly sought after by the Archaeology Society, and they pay in gold and items for their return. Those who have mastered archaeology can find Titan artifacts, earning special currency used to unlock character paths and allowing the player to further customize their character. Reforging Reforging affords tailors, blacksmiths, leatherworkers, engineers, and jewelcrafters the opportunity to customize any player's gear, including their own. Specifically, they can reduce a single statistic on applicable items and convert the lost points into another stat not already on the item.
  15. Fantasy replied to a post in a topic in Music
    009 Sound System - Trinity
  16. Fantasy replied to bar none's post in a topic in Female Fashion Models
  17. Fantasy replied to a post in a topic in Female Fashion Models
  18. Fantasy replied to a post in a topic in Alessandra Ambrosio
  19. Fantasy posted a post in a topic in Movies
    Avatar Avatar is a 3-D science fiction epic film directed by James Cameron(Titanic, Aliens, Terminator), released on December 18, 2009. Distributed by 20th Century Fox. Sites(Official) www.avatarmovie.com Official Avatar Youtubechannel Avatar on Twitter Site(Unofficial) Avatar Fan Site Running Time 162 minutes. Language English. Budget US$ 237 million estimated. Story The story’s protagonist, Jake Sully, is a former Marine who was wounded and paralyzed from the waist down in combat on Earth. Jake is selected to participate in the Avatar program, which will give him a healthy body. Jake travels to Pandora, a lush rainforest-covered extraterrestrial moon filled with incredible life forms – some beautiful, many terrifying. Pandora is also home to the Na’vi, a sentient humanoid race that humans consider primitive, but are actually more evolutionarily advanced than humans. Standing ten feet tall, with tails and sparkling blue skin, the Na’vi live in harmony with their unspoiled world. As humans encroach deeper into Pandora's forests in search of valuable minerals, the Na’vi unleash their formidable warrior abilities to defend their threatened existence. Jake has unwittingly been recruited to become part of this encroachment. Since humans are unable to breathe the air on Pandora, they have created genetically-bred human-Na’vi hybrids known as Avatars. The Avatars are living, breathing bodies that are controlled by a human 'driver' through a technology that links the driver’s mind to their Avatar body. On Pandora, through his Avatar body, Jake can be whole once again. Sent deep into Pandora's jungles as a scout for the soldiers that will follow, Jake encounters many of Pandora beauties and dangers. There he meets a young Na’vi female, Neytiri, whose beauty is matched by her ferocity in battle. Over time, Jake integrates himself into Neytiri's clan, and begins to fall in love with her. As a result, Jake finds himself caught between the military-industrial forces of Earth, and the Na’vi – forcing him to choose sides in an epic battle that will decide the fate of an entire world. Cast - Sam Worthington(Terminator Salvation) --> IMDB as Jake Sully, The story’s protagon. Cameron cast the Australian actor after searching the world for promising young actors, preferring relative unknowns to keep the budget down. Worthington auditioned twice early in development, and he has signed on for possible sequels. Cameron felt because Worthington had not done a major film, he was "game for anything", giving the character "a quality that is really real. He has that quality of being a guy you'd want to have a beer with, and he ultimately becomes a leader who transforms the world." - Zoe Saldana(Star Trek, Pirates of the Caribbean) --> IMDB as Neytiri(Na'vi princess), a female Na'vi Jake initially betrays, but eventually falls in love with. The character will be entirely computer generated. Saldaña has also signed on for sequels. - Sigourney Weaver(Alien) --> IMDB as Dr. Grace Augustine, a botanist who mentors Jake Sully. Weaver dyed her hair red for the part. Her character was named "Shipley" at one point. The character reminded Weaver of Cameron, being "very driven and very idealistic". - Michelle Rodriguez(Fast & Furious, S.W.A.T., Lost) --> IMDB as Trudy Chacon, a retired Marine pilot. - Giovanni Ribisi(Saving Private Ryan, Lost in Translation) --> IMDB as Parker Selfridge, a passive-aggressive character. - Joel David Moore(LAX, CSI, Six Feet Under, Angel, House) --> IMDB as Norm Spellman, an anthropologist who studies plant and nature life (like Weaver's character). - CCH Pounder(Face/Off, The Shield) --> IMDB as Moha, the Na'vi queen. - Stephen Lang(Public Enemies) --> IMDB as a Marine Corps colonel Quaritch. Lang had unsuccessfully auditioned for a role in Cameron's Aliens (1986); the director remembered Lang and cast him in Avatar. Michael Biehn was considered for the role of Colonel Quaritch. He met with James Cameron three times and saw some of the 3D footage, but in the end it simply came down to the fact that Cameron didn't want people thinking it was Aliens all over again, as Sigourney Weaver had already been cast. - Dileep Rao(Drag Me to Hell) -->IMDB as Dr. Max Patel. - Matt Gerald(Terminator 3: Rise of the Machines, S.W.A.T.) -->IMDB as corporal Lyle Wainfleet, the main villain Music James Roy Horner. Known scores: Titanic, Enemy at the Gates, A Beautiful Mind, The Perfect Storm, Deep Impact, Braveheart, Legends of the Fall and more. Avatar Soundtrack (Score & Theme Song) – Track-Listing 1. ”You Don’t Dream In Cryo. ….” – James Horner 2. Jake Enters His Avatar World – James Horner 3. Pure Spirits Of The Forest – James Horner 4. The Bioluminescence Of The Night – James Horner 5. Becoming One Of ”The People” Becoming One With Neytiri – James Horner 6. Climbing Up Iknimaya : The Path To Heaven” – James Horner 7. Jake’s First Flight – James Horner 8. Scorched Earth – James Horner 9. Quaritch - James Horner 10. The Destruction Of Hometree – James Horner 11. Shutting Down Grace’s Lab – James Horner 12. Gathering All The Na’vi Clans For Battle – James Horner 13. War – James Horner 14. I See You [Theme From Avatar] – Leona Lewis Pictures [ Teaser Trailer: Comic-Con 2009: Avatar interview with James Cameron, Sigourney Weaver, and Zoe Saldana Official Trailer: Motion Capture: Vision Featurette: Thanator Design: Pandora Featurette: Zoe Saldana Interview: 'I See You' music video: More James Cameron's Avatar: The Game is an upcoming video game adaptation of James Cameron's film of the same name. The title is being developed by Ubisoft. It was announced by Ubisoft that it will be using the same technology as the film to be displayed in 3D(will require a HDMI output and a 120Hz capable set in order to avail of 3D effects)
  20. credit: lovevsmodels
  21. Fantasy replied to cast0r's post in a topic in Actresses
    Helloooo CS4! :chicken: what is CS4!? Is it dangerous? May I eat it? Are u insulting me? CS4 is Adobe Creative Suite 4, or Adobe Photoshop(a part of the whole package). CS4 refers to Photoshop CS4. And if you don't know what Adobe Potoshop is: Photoshop is a graphics editing program.
  22. Well, by the looks of it, Manu and Adriana(obviously) aren't in the vs christmas commercial. So that's one less thing to be excited about <_< .
  23. I watch that video from BBV everyday. That video is just so cute. I love how she says: "I don't have a favorite one" . So what I'm actually saying is: I agree with the both of you .
  24. They worked for me. But I've converted the files from .mov to .flv. Maybe these will work for you. http://www.mediafire.com/?migjmcjtomn http://www.mediafire.com/?mvmk4nzzjjd