Wednesday at 08:17 PM2 days This game is nearly a masterpiece. Grace is now my favorite RE character/storyline. Care center is even better than the police station in Re2. From an artistic standpoint it is probably the best location in the franchise.There are three minor flaws- a lot of small contrivances from beginning to end to make scenarios work. The other flaw is the boss battles could be more and better. The contrivances are really obvious and I would prefer if the writers/developers figured out a way around them.The third one is that a deepening of the Leon storyline could have happened and would have given his side more weight than being the action guy.Gameplay, diversity of scenarios etc. are excellent. Leon is basically the john wick of RE. I like Grace's survival horror- I think it might be the best of RE. She is poorly armed with weapons and has to sneak around all the time in stressful situations. The Care center is clearly where most of the development time went into it and it's the most complex.
Thursday at 02:49 PM2 days the enemies on insanity difficulty are fast moving bullet sponges, literally grace has to avoid them as much as possible. Just taking down 1 zombie expends so many resources and is too risky.
Yesterday at 03:05 PM1 day The idea of using a hospital as a horror zone is very apt. Hospitals are some of the saddest/worst places to be, if it wasn't for the stranglehold this industry has on Americans I would feel bad for the aids, nurses and doctors that work there.Really enjoying the design of the care center. So many details. It's a decent size but it could have been better if the surface had 2 more floors. The basement is pure horror. Larger with more monsters, and monster types. But I guess if this was the case the game would have to take place entirely in the center. It would had been cool to see more street action- see the infection spread throughout the town too. I like that better than returning to Raccoon city personally.I think another issue with Raccoon City is that it's supposed to be Leon's open world action zone but they didn't populate it with enough monsters, or monster types. It's good but it could have been even better.I think grace's storyline is influenced by the success of Silent hill 2 reboot. Reminds me a bit of James' storyline. Usually deep trauma is not a feature of Resident evil but the silent hill franchise. Grace's storyline's main issue is that it is filled with contrivances from beginning to end to make the scenarios work. If they wrote the scenarios and connected them in a cleaner way, player immersion would have been significantly higher. Also I would have liked a further deepening of Grace and Leon to the degree of Silent hill- it would have make the stakes much higher.The villains could use a lot more work and there could have been more of them, and they would have been way more menacing. Victor should have been 1 of at least 3-4 super villians. He was a very interesting character but some contrivances effect his storyline, and his appearance leaves more questions than answers. A further deepening of Victor would have made it better, same withZeno, the Wesker clone. The Zeno character uses the same voice actor as Wesker in the previous games so it is definitely implied that temu Wester was just an 'imitation' of Wesker. He is introduced and then disappears quickly without much known about him and why he matters beyond being a plot device. A further deepening was required here too.It looks like Grace's story ends in this game. I doubt that they will bring her back for re10 but I could be wrong. It looks like the DLC will feature Hound wolf squad vs. the Connections/bioterrorists, and Chris will come back.
Yesterday at 05:35 PM1 day Leon is basically a hunchback in this game.But after he takes the antiviral his posture straightens- an interesting detail.what really made me like Grace is that she is extremely scared in her nightmare- but at the same time she manages to be heroic all the way through. It's like there's two forces inside her but the heroic side is that much stronger. So she stutters and fumbles around often but she keeps on going.and doesn't collapse until she loses Emily. Then she has a panic attack with Zeno, which was building up this whole time. Also notable is her characterization from the start as a very socially awkward and nerotic nerd of a girl- almost like she has asperger's syndrome and struggles to make continuous eye contact with people.I like how they don't do the cliche' thing where the girl finds her courage- she is scared all the way to the end because that's who she is. This makes her more like a normal person.
2 hours ago2 hr It takes 9! headshots to kill a zombie on 'insanity' and crimson heads appear from the start wtf!Grace dies from 2 hits from a zombie.Some of the zombies tank 1 requiem tank and get back up...the blister heads are insane, complete bullet sponges and so fast. All enemies are now speeded up and way more dangerous.Insanity mode is where the real survival horror begins, the player has to constantly dodge or sneak past zombies. grace has very little firepower.
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